基于真实场景数据的天基雷达非均匀杂波快速仿真方法

    A Fast Simulation Method for Heterogeneous Clutter in Space-based Radar Based on Real Scene Data

    • 摘要: 现有的基于地理信息的非均匀杂波仿真方法通常是先使用网格映像法划分地理信息,再遍历每个网格内的散射单元来计算网格的散射系数。此类方法不利于多源地理信息的统一使用,并且其中网格的划分和散射单元的遍历降低了仿真的实时性。针对上述问题,文中提出了一种面向仿真应用的对多源地理信息根据距离―方位进行重采样预处理的非均匀杂波快速仿真方法,来避免实时计算阶段划分网格单元以及遍历网格单元的内部散射体,并为此设计了一种基于图形处理单元的天基雷达非均匀杂波快速仿真框架。实验结果表明,文中的方法在较高的仿真模型精度条件下,可有效提高非均匀杂波仿真的速度,具有较好的工程应用价值。

       

      Abstract: The existing heterogeneous clutter simulation methods based on geographic information usually use grid mapping method to partition geographic information, and then traverse the scattering units within each grid to calculate the scattering coefficient of the grid. This type of method is not conducive to the unified use of multi-source geographic information, and the division of grids and traversal of scattering units reduce the real-time performance of the simulation. Addressing the above issues, a fast simulation method facing simulation application for heterogeneous clutter, which is based on resampling and preprocessing multi-source geographic information according to distance-azimuth, is proposed in this paper. The proposed method avoids the need for grid cell division and traversal of scattering bodies within grid cells during the real-time computation phase. To achieve that, a fast heterogeneous clutter simulation framework based on graphics processing unit for space-based radar is designed. The experiment results show that the proposed method effectively improves the speed of heterogeneous clutter simulation under high simulation model accuracy conditions, and has good engineering application value.

       

    /

    返回文章
    返回